Reviewed · BRUSSELS TOURS
Comic Book Tour in Brussels
Belgium tells stories on its walls. This Spanish-guided walk introduces you to Belgian comics through Brussels murals, Tintin landmarks, Smurf art, and the artists behind the famous Franco-Belgian style. I like the way it welcomes beginners while still offering useful detail for comic fans, and I like that it visits several central Brussels spots beyond the usual sightseeing route. The main consideration is language: the guide is in Spanish, so you will need a good command of Spanish to get the full value.
At about two and a half hours, the tour covers a lot on foot. The $7 price is unusually low for a guided city walk, though the tour’s value depends heavily on how much you enjoy visual art, comic culture, and explanations about characters you may not already know.
In This Review
- Key points before you book
- Why Brussels is a natural comic-book city
- Starting at Boulevard Anspach
- Reading the murals around Broussaille
- Tintin’s Brussels home on Rue Terre-Neuve
- Manneken Pis meets Belgian comics
- Following Tintin toward The Tornasol Affair
- La Boutique Tintin and the Royal Galleries
- Meeting the Smurfs near central Brussels
- What the $7 price really offers
- Timing, walking, and group size
- Who will enjoy this Brussels comic walk?
- Practical booking advice
- Should you book the Comic Book Tour in Brussels?
- FAQ
- What language is the tour conducted in?
- How long does the Comic Book Tour in Brussels last?
- What time does the tour start?
- Where does the tour begin?
- Where does the tour end?
- What comic characters will I see?
- Is the Tintin boutique included as a shopping visit?
- How large can the group be?
- Can I cancel for a full refund?
Key points before you book

- Spanish-language guidance: The tour is conducted in Spanish, with discussion aimed at both complete beginners and experienced comic readers.
- Brussels as an open-air comic gallery: You will see murals devoted to characters such as Broussaille, Yoko Tsuno, Tintin, and the Smurfs.
- Tintin landmarks: The route includes the house that inspired Tintin’s home, a Tintin mural, and the entrance to La Boutique Tintin.
- Franco-Belgian comic schools: The guide explains the clear line style and introduces series including Victor Sackville, Ric Hochet, Thorgal, XIII, and Olivier Rameau.
- A useful central finish: The walk ends at Smurfs Passage near Brussels Central Station and the museums devoted to comics and original figurines.
- Small-group potential: The maximum group size is 25, and the available feedback describes a particularly attentive experience when only three people joined.
Why Brussels is a natural comic-book city

Brussels does not keep its comic art behind museum glass. Characters appear on building walls, in shop windows, on statues, and along specially decorated passages. This tour gives those images a framework, which matters because a mural can be easy to admire and just as easy to misunderstand.
The guide explains why Belgian comics matter internationally and how different schools and authors shaped the tradition. That makes the walk more than a hunt for large painted characters. You learn how drawing styles, storytelling, and publishing traditions connect across Franco-Belgian comics.
The tour is designed for two very different audiences. If you know little about comics, the explanations give you an easy introduction. If you already read Tintin, The Smurfs, Thorgal, or XIII, you get context about style, authors, and the way these characters fit into Belgian culture.
One useful idea is the clear line, a clean drawing style associated strongly with Hergé and the Tintin tradition. The route uses examples such as Victor Sackville and Ric Hochet to help you see how the style works. You will also encounter comics with different visual and storytelling approaches, including Kinky & Cosy and Thorgal.
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Starting at Boulevard Anspach

The meeting point is at Bd Anspach 102, at the entrance to the Brüssel gallery and shop. The tour starts at 3:00 pm, so you should arrive with enough time to find the entrance rather than approaching the area at the last moment.
This opening stop lasts about 10 minutes. The guide explains why the Brüssel name matters within Belgian comics and discusses the origins of the comic form. It is a short introduction, but it gives you a base for the rest of the walk.
I like this kind of beginning because it avoids throwing you straight into a random wall painting. You first get a sense of why Brussels treats comic art as part of its public identity. The shop setting may also interest you if you want to browse comic books or related material before or after the tour.
Reading the murals around Broussaille

The next section focuses on the Broussaille comic mural and several nearby works. At around 30 minutes, this is the longest stop, which tells you where the guide places the main artistic discussion.
You will see one of the first comic murals created in Brussels and learn about the artists responsible for the works. The guide also explains how the murals relate to one another and introduces the different schools of Franco-Belgian comics.
This is where the clear line receives the most attention. Rather than simply pointing at Tintin and saying that the drawing looks clean, the guide uses specific examples to show how the style appears in practice. Victor Sackville, Ric Hochet, Kinky & Cosy, and Thorgal help broaden the discussion beyond the most famous names.
The mural stops are likely to be most rewarding if you pause to look at details in the characters and backgrounds. Since the tour takes place outdoors, the viewing experience depends on street conditions and group position. A group of 25 could feel less intimate than a group of three, especially when the guide is explaining small visual details.
The available feedback describes a very energetic female guide who brought the comic world to life with stories and explanations. In a group of only three, she could answer every question in detail. That is an encouraging sign for the quality of the conversation, but the same level of personal attention cannot be guaranteed with a full group.
Tintin’s Brussels home on Rue Terre-Neuve

The walk continues to Rue Terre-Neuve, with more murals along the way, including one dedicated to Yoko Tsuno. This part leads to the house that inspired Hergé when he placed Tintin in a Brussels home before the character moved to Moulinsart Castle.
The stop lasts roughly 10 minutes. It also takes you close to the market connected with the famous Unicorn adventure, adding a pleasant link between the real city and Tintin’s fictional world.
I like this part because it gives Tintin a physical connection to Brussels. You are not only looking at a painted character. You are standing near a real building that helped shape the setting of one of Belgium’s best-known fictional figures.
Do not expect to enter Tintin’s house based on the tour details. The value is in seeing the exterior and hearing how Hergé used the city. If you are a serious Tintin fan, this may be one of the most meaningful stops. If you have never read Tintin, the guide’s explanation should help you understand why the location matters.
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Manneken Pis meets Belgian comics

At Grace Espace d’Art Dessin dans le Mur, the route continues through more comic designs before reaching the graphic version of Manneken Pis. The large mural honors Brussels’ famous little boy and sits beside his wardrobe.
This stop takes about 10 minutes. The guide uses Manneken Pis to explain some of the character’s appearances in Franco-Belgian comics, with examples such as XIII, The Young Albert, and Olivier Rameau.
This is a good reminder that Belgian comics are not limited to one hero or one drawing style. The city’s familiar symbols can be adapted into comic stories, and the mural lets you see that connection in a direct way.
The stop also adds local character to a tour that could otherwise become a long Tintin and Smurfs checklist. You get a little Brussels folklore alongside the comic-book discussion.
Following Tintin toward The Tornasol Affair

The Tintin mural receives its own short stop of about five minutes. From here, the guide connects the image to The Tornasol Affair, which takes place close to the city center.
Five minutes is not long, so this is more of a focused explanation than a large exhibition of Tintin material. The mural gives you a clear visual reference, while the guide fills in the story connection.
For fans, the pleasure is in recognizing the scene and placing it within Tintin’s fictional world. For newcomers, the stop may feel brief, but it works as part of the larger pattern: Brussels uses public art to connect real streets with famous comic settings.
La Boutique Tintin and the Royal Galleries

The tour next pauses outside La Boutique Tintin. The entrance is decorated in the style of The Blue Lotus, and the shop sells articles connected with the famous reporter.
The visit described here is to the entrance, not a guided shopping session. You can look at the display and decide if you want to return later for souvenirs or comic-related purchases. Because the tour is in central Brussels, this is also a useful place to note if you want Tintin items in addition to the murals.
The walk then reaches Les Galeries Royales Saint-Hubert for another five-minute stop. Here, the guide discusses Hergé’s work beyond comic books, including the theatrical appearances of Tintin’s characters.
That detail adds range to the tour. Hergé’s world was not confined to printed pages, and the elegant galleries provide a fitting setting for a short discussion of stage adaptations. The stop is quick, so you should treat it as a piece of cultural context rather than a full theatre history lesson.
Meeting the Smurfs near central Brussels

The Smurf section begins at the Smurf statue. The guide discusses the character, its creator, the Moof museum, and the nearby shop.
The statue is a simple but effective transition from Tintin to another major Belgian comic creation. You will also get information about the museum devoted to comic art and the shop beside the statue, which can help you plan what to see after the walk.
The final point is Smurfs Passage, a mural passage near Brussels Central Station. The artwork presents the Smurfs in relation to Brussels life and customs, so the mural is more than a collection of blue figures lined up for photographs.
The guide invites you to look for details and small secrets in the passage. That makes this a fitting finish, since you end by examining the artwork rather than simply taking one final picture. The location is practical too. You are near Brussels Central Station and close to museums dedicated to comics and original figurines.
What the $7 price really offers
At $7, this is a strong value if you want a guided introduction to Brussels comic art. The tour includes a Spanish-speaking guide for around two and a half hours, and there is no separate admission charge at the listed stops.
The price does not include a museum visit, shopping, or paid entry to any attraction. That is not a problem, since the main experience is an outdoor walking route. Still, you should budget extra if you plan to buy Belgian comics in your language or visit a museum after the walk.
The value also comes from the explanations. You could find some murals on your own, but you would miss much of the story about the schools, authors, clear line, and links between Belgian symbols and comic characters. For a modest fee, the guide turns scattered street art into a connected subject.
The 4.9 rating from 14 reviews and 100 percent recommendation figure are encouraging, though the sample is small. The strongest praise centers on the guide’s energy, storytelling, and willingness to answer questions. The experience seems especially appealing when the group stays small enough for conversation.
Timing, walking, and group size
The tour begins at 3:00 pm and lasts approximately two hours and 30 minutes. The stops themselves add up to less than the full duration, so the remaining time is used for walking between sites and for explanations along the route.
You should expect a city walking tour rather than a bus ride or a museum program. Wear comfortable shoes and keep your schedule flexible after the advertised finish, since outdoor walking times can vary. The route ends near Brussels Central Station, which makes it easy to continue sightseeing afterward.
The maximum group size is 25 people. Most people can participate, and the tour is near public transportation. Service animals are allowed.
A group of 25 is still manageable, but you may have less chance to ask detailed questions than you would in a very small group. If you care most about personal discussion, arrive on time and stay near the guide when the group gathers around a mural.
Who will enjoy this Brussels comic walk?
I would recommend it to anyone curious about why comics are such an important part of Belgian public culture. You do not need prior knowledge, and the guide introduces enough background to make the murals readable.
It is also a good fit for Tintin and Smurf fans who want to connect familiar characters with real Brussels locations. The house linked to Tintin, The Blue Lotus setting at La Boutique Tintin, the Tintin mural, and Smurfs Passage give fans several specific places to seek out.
Families may enjoy the large murals and recognizable figures, but the tour is guided in Spanish. Children or adults who do not understand Spanish will miss the central part of the experience.
Comic readers who already know the main characters may appreciate the wider range of names and styles. The discussion of Victor Sackville, Ric Hochet, Kinky & Cosy, Thorgal, XIII, The Young Albert, and Olivier Rameau keeps the walk from becoming a basic Tintin-only outing.
Practical booking advice
You receive confirmation when booking, and the tour has a mobile ticket. The start point is Bd Anspach 102, while the finish is at Smurfs Passage on Infante Isabellastraat near Brussels Central Station.
Free cancellation is available if you cancel at least 24 hours before the 3:00 pm start time. Within 24 hours, you will not receive a refund, and changes made in that period are not accepted. The cut-off follows local Brussels time, so check the clock carefully if your plans are uncertain.
I would also check that your phone is charged, since the ticket is mobile and the meeting point is in a busy central area. The practical advantage of finishing near the station is that you can continue to the nearby comic and figurine museums without crossing the city again.
Should you book the Comic Book Tour in Brussels?
Book it if you want an affordable, Spanish-language introduction to Brussels through public art, Tintin, the Smurfs, and the wider Franco-Belgian comic tradition. The mix of murals, real locations, style discussion, and shop pointers gives you more than a photo walk.
Skip it if you need an English-language tour, want extended indoor museum time, or have no interest in comics. For everyone else, the $7 price makes this an easy addition to a Brussels afternoon, especially if you are free at 3:00 pm and want to finish near Central Station.
FAQ
What language is the tour conducted in?
The tour is guided in Spanish.
How long does the Comic Book Tour in Brussels last?
The experience lasts approximately two hours and 30 minutes.
What time does the tour start?
The tour starts at 3:00 pm.
Where does the tour begin?
The meeting point is Bd Anspach 102, 1000 Bruxelles, Belgium, at the entrance to the Brüssel gallery and shop.
Where does the tour end?
The tour ends at Smurfs Passage on Infante Isabellastraat, near Brussels Central Station and close to museums devoted to comics and original figurines.
What comic characters will I see?
The route includes murals and landmarks connected with Broussaille, Yoko Tsuno, Tintin, the Smurfs, Manneken Pis, Victor Sackville, Ric Hochet, Kinky & Cosy, Thorgal, XIII, The Young Albert, and Olivier Rameau.
Is the Tintin boutique included as a shopping visit?
The tour includes seeing the entrance of La Boutique Tintin, decorated in the style of The Blue Lotus. The information provided does not state that shopping time or purchases are included.
How large can the group be?
The maximum group size is 25 people.
Can I cancel for a full refund?
Yes. You can cancel for a full refund up to 24 hours before the experience starts. Cancellations and changes made less than 24 hours before the start time are not refunded or accepted.
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